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- BGBTech engine using a custom
- Placed 4th in the Advanced Demo Compo of Graffathon 2018.
- It's an exercise to consolidate knowledge of homogeneous coordinates and
- Download link: http://bondarev.nl/?attachment_id=130 C++ (VS2008) Triangle count: ~180k Features: -Fragment Shader System ...
- Perspective-correct rendering with flat light.
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Let's try to turn some dot products into a 3D world! Support More information at http://www.x.org/wiki/Events/XDC2013/XDC2013MatthiasHopfOpenglSWRasterizer/ As a part of two semesters research of undergraduate research at Taylor University, I development a multi-threaded tile-based ...
Rendering a textured, subdivided version of the Stanford Dragon model on
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