Exploring Lwjgl Test2
Exploring Lwjgl Test2 reveals several interesting facts.
- http://adf.ly/OgaJ0.
- This is the second test of my game engine, today I implemented ray casting intersections on Axis Aligned Bounding Boxes.
- Join the Discord: https://discord.gg/4tHeAkxNg7 In this tutorial, I explain how to maintain 2D aspect ratio in your game, regardless ...
- Sub here Ladies&Doods! ♢♢♢ http://bitly.com/SubToBoodyLand ♢♢♢ -COMMENTS ON APPROVAL- This is the mac version!
- Teaching myself game programming from scratch. Not easy, but super cool and pretty fun.
In-Depth Information on Lwjgl Test2
Just playing around some with OpengGL with My second test with the Lightweight Java Game Library. I hope to make some sort of map next time. It's been 2 years since I've made my last 3D test, and eventhough it worked O.K, it looked horrible. I've recently tried again, but ... Finished up the code the box code after work today and felt like being lazy and instead of adding word wrapping, just added a ...
Spent a few hours writing this little world. So far I've got a floor that has a texture, and I've got a moving/strafing camera, and ...
Stay tuned for more updates related to Lwjgl Test2.