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- Backface culling is something you tend to hear about a lot. If a triangle is facing away from you, it usually doesn't make sense for ...
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- Vertex pooling @Finding_Fortune : https://youtu.be/IoS5opco9LA Vertex pooling in my
- Michael PW on Twitter: https://twitter.com/MishMashGames ▷ Other talks: ...
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Optimizing 3D games in GameMaker
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