Exploring Realtime Interactive 3d Reaction Diffusion Simulation
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- The standard U-Skater glider pulls forwards in
- Simulation
- 3-Dimensional
- Playing around with Houdini and Redshift.
- Rendered with Blender http://www.blender.org/ The model file of the
In-Depth Information on Realtime Interactive 3d Reaction Diffusion Simulation
Implemented in OpenGL with compute shaders. Based off this tutorial: https://www.karlsims.com/rd.html and scaled up to A geometric plane is displaced by a 2048x2048 pixel OpenGL and Marching Cubes construction of the Gray-Scot Playing with Houdini and Redshift.
Interactive reaction
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