Exploring Realtime Interactive 3d Reaction Diffusion Simulation

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  • The standard U-Skater glider pulls forwards in
  • Simulation
  • 3-Dimensional
  • Playing around with Houdini and Redshift.
  • Rendered with Blender http://www.blender.org/ The model file of the

In-Depth Information on Realtime Interactive 3d Reaction Diffusion Simulation

Implemented in OpenGL with compute shaders. Based off this tutorial: https://www.karlsims.com/rd.html and scaled up to A geometric plane is displaced by a 2048x2048 pixel OpenGL and Marching Cubes construction of the Gray-Scot Playing with Houdini and Redshift.

Interactive reaction

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