Exploring Unity Multi Layered Materials Masking

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In-Depth Information on Unity Multi Layered Materials Masking

This is probably not the "correct" way to do it, but it's easy and fast until we talk to our teacher for the correct way to map those ... In this video we create a custom shader using shader graph that combines two Copy&Paste these HLSL codes to the custom node. Inputs are; In( Created by Jacques Fréty (NYP/SDM Singapore) - 2020.

The Material is available on FAB: https://fab.com/s/0a18fe00ca0d In this video we'll observe

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